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GEGL

Øyvind Kolås (Opened Hand)
Catwalk, Tangle X-Large

GEGL is a raster compositing and processing core built using GObject technologies. It provides a framework for organizing operations into nodes in a graph that can contain cached states to improve re-render performance. It currently implements a set of 32bit floating point buffer operations for filters, video frame loading, file loading, pattern generation, webcam input.

GEGL was originally written to scratch GIMP’s need for a new core, the new core tries to be as self contained as possible and thus an API also useful to create other different applications that differ significantly from GIMPs achitecture for batch processing, simple adjustments in some applications.

Photo of Øyvind Kolås

Øyvind Kolås

Opened Hand

Øyvind Kolås is a free-software developer and artist. A digital media content and media tool craftsman, exploring, creating and improving new technologies to be integrated in free and open infrastructures. He currently works for OpenedHand.

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